Zork

WHAT'S GOING ON!??!?

Nov 28 2009

 

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Immaturity Refined

Nov 22 2009

Last night I was pretty tired, but me and my friend were watching A Fistful of Dynamite (awesome movie) until 2am so i decided to turn on my computer and try playing the text based games we have from class. I was playing them strictly for fun , and found that when I played them not as trying to complete the story, but to see what kind of stupidity i could do in this text based world it was actually a lot more enjoyable. Now I promise that my stupidity and good mood was only enhanced by caffeine, but once I started simply trying to test out the boundaries of the game, it became much more enjoyable than actually trying to get thru the story. For example In Zork, i had fun trying to see what you could do to the Grue that was about to eat you, even when you couldn't see it. For example, you can not eat it because he would disagree with that. You flat out just cant talk to it, and in a fit of immaturity I found that you cant fart on it, because the game doesn't know the word"fart". also it is possible to give someone the bird, but only if you catch one.

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Are we too accustomed to extremes?

Nov 17 2009

As I was traipsing through our homework of Zork and Galatea, I found myself wondering, just how far can I push the envelope here? Since this is "limitless" narrative, and the feedback of the narrative (Zork especially) seems to be bordline witty, what would happen? Well, I made it all the way to the house, through the trapdoor, killed the troll and made it to the cliffs before I just couldn't seem to get any further. I typed "kill myself" with a chuckle, thinking the familiar "I didn't recognize this sentence" or "I do not know the word 'myself'" would pop up. Boy was I surprised! It said something along the lines of "If you insist, you take the sword and off yourself", then I died. :O

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