a new age of video games

Dec 2 2009

Where did the days go when kids would get excited about playing tetris, solitare, or a simple racing game on the computer? Those games have been all but forgotten in this new age, and as I was comparing the difference in the old and new games I noticed one major difference. The new games actually speak to you in some form. Whether it be text flashing across the bottom of the screen, or an actual voice, video games these days actually SPEAK to you. As shown in Facade, the characters are humans. This is the case in many games such as Grand Theft Auto, The Sims, and many other modern games. The interaction between computer and player is what keeps kids hooked to keep playing. Almost as if it would be difficult to just hang up in the middle of a phone conversation, children have a very hard time signing off in the middle of their games because the game has actually communicated with them and gotten them to a certain point or level. This is why we see this sad generation of children sucked into their computers and television screens for days at a time, waiting for the next thing to happen. Just like in a relationship with a real person, you gain trust, confidence and friendship. In these games you must actually visit people and hang out to maintain the friendship. This makes for a full time job for the player of the game, and very unhappy parents.

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